Download E-books OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition) PDF

By Dave Shreiner

Includes entire insurance of the OpenGL® Shading Language!

 

Today’s OpenGL software program interface allows programmers to provide terribly top of the range computer-generated photos and interactive purposes utilizing second and 3D gadgets, colour pictures, and programmable shaders.

 

OpenGL® Programming consultant: The authentic advisor to studying OpenGL®, model 4.3, 8th Edition, has been nearly thoroughly rewritten and gives definitive, complete info on OpenGL and the OpenGL Shading Language. This variation of the best-selling “Red e-book” describes the beneficial properties via OpenGL model 4.3. it is usually up-to-date info and strategies previously coated in OpenGL® Shading Language (the “Orange Book”).

 

For the 1st time, this advisor thoroughly integrates shader concepts, along vintage, functioncentric suggestions. large new textual content and code are provided, demonstrating the most recent in OpenGL programming techniques.

 

OpenGL® Programming consultant, 8th Edition, presents transparent factors of OpenGL performance and strategies, together with processing geometric items with vertex, tessellation, and geometry shaders utilizing geometric variations and viewing matrices; operating with pixels and texture maps via fragment shaders; and complicated information thoughts utilizing framebuffer items and compute shaders.

 

New OpenGL beneficial properties coated during this version include

  • Best practices and pattern code for taking complete benefit of shaders and the full shading pipeline (including geometry and tessellation shaders)
  • Integration of normal computation into the rendering pipeline through compute shaders
  • Techniques for binding a number of shader courses straight away in the course of software execution
  • Latest GLSL beneficial properties for doing complicated shading techniques
  • Additional new innovations for optimizing pictures software performance

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Read or Download OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3 (8th Edition) PDF

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Fundamentals of GLUT: The OpenGL software Toolkit. .......................................... 651 Initializing and making a Window . ...................................................... 652 getting access to services . ............................................................................... 654 dealing with Window and enter occasions . ..................................................... 655 coping with a historical past procedure . ............................................................ 658 operating this system . ............................................................................. 658 B. OpenGL ES and WebGL . ......................................................................... 659 OpenGL ES ............................................................................................... 660 WebGL ..................................................................................................... 662 developing WebGL inside of an HTML5 web page . ........................................ 662 Initializing Shaders in WebGL . ........................................................... 664 Initializing Vertex info in WebGL . ..................................................... 667 utilizing Texture Maps in WebGL. ........................................................... 668 C. integrated GLSL Variables and capabilities ................................................... 673 integrated Variables . .................................................................................... 674 integrated Variable Declarations . ................................................................ 674 integrated Variable Descriptions . ................................................................ 676 integrated Constants. ................................................................................... 684 integrated services . ................................................................................... 686 perspective and Trigonometry features .................................................... 688 Exponential features . ....................................................................... 690 universal services. ............................................................................ 692 Floating-Point Pack and Unpack services . ....................................... 698 Contents xvii Geometric capabilities . ......................................................................... Matrix capabilities. ................................................................................ Vector Relational features ................................................................ Integer services . ............................................................................... Texture capabilities. ............................................................................... Atomic-Counter capabilities. ................................................................. Atomic reminiscence features . ................................................................ photograph services . ................................................................................

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